Time Travel in Unity

New video out, it's about time. Time rewind more specifically, like you find in Legend of Zelda: Tears of the Kingdom, or Braid, or many other cool games that utilize this concept as a game mechanic or as part of their story. Let's see if we can make it work.


Cheating at Countdown

I’m tired of being bad at Countdown’s letters game. I need to write some code and become the best countdown player, even if it means wearing a computer on my person! I want that teapot!


Crushing Minesweeper

Minesweeper was a significant part of my childhood. I did not understand any of it and played mostly at random. Today, it is time I take my revenge on the game that has haunted me all those years.


I let an AI design my couch

I’m moving into a new flat. I need a new couch. The couch needs to fit into my apartment. Maybe asking a computer to design the shape of the couch was a bad idea.


A Game about Gears

Gears gears gears. I like gears. They’re an interesting mechanical thing, and I believe they could be an interesting thing in a video game, gameplay-wise. So let’s try to implement gear transmission in Unity and make a puzzle game out of it!